Like the idea a lot. It became clear pretty early that noise was needed to draw his attention and that'd he'd go right to the last noise he heard (if in range). But unfortunately, at some point, his AI would stop working with noise, and he'd just ignore it. I did finally get him to "hear" his way to all 3 clues, but that was after the 4th attempt. The timer is a bit excessive since you have to wait for it to end and win.
That said, it's still a great concept and fits the theme really well. The issue I have are just bugs and polish. With a bit more it'd be great.