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Like the idea a lot.  It became clear pretty early that noise was needed to draw his attention and that'd he'd go right to the last noise he heard (if in range).   But unfortunately, at some point, his AI would stop working with noise, and he'd just ignore it.  I did finally get him to "hear" his way to all 3 clues, but that was after the 4th attempt.  The timer is a bit excessive since you have to wait for it to end and win.

That said, it's still a great concept and fits the theme really well.  The issue I have are just bugs and polish.  With a bit more it'd be great.

Thank you for playing! Yeah, we would have loved to do more play testing but ran out of time.

Playtesting was probably the biggest thing we we weren't able to do much of, so some issues we never found out until it was much too late. I'm happy you liked the concept and actually got to finish the game despite the issues! Thanks for the feedback!

Oh yeah, we barely got ours through the door since we are new to this, so we totally understand.  Less of a "critique" and more of some items to work on if you want to take the game further.  We are planning to do the same with ours since it has a lot of issues and needs more work.