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(+1)

I really enjoyed playing it, but the slow gusting had no point in the level it was presented, so I just used the jump, same thing happened for the rope (4), I just used the platform, and then, all of a sudden, the “challenging” level rose the difficulty too high and too fast, it kinda broke the pace and I got frustratingly stuck no matter how hard I tried. So the game is great, but it really needed a smoother approach to the difficulty increase, still an awesome and really enjoyable game, congrats!

(+1)

Thanks for the feedback, I definitely have some work to do on my level design skills, but I'm glad you enjoyed the game concept :)