Very engaging!
Play game
Roll Reverser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #157 | 4.056 | 4.056 |
Creativity | #945 | 3.778 | 3.778 |
Overall | #1313 | 3.500 | 3.500 |
Presentation | #3636 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a sentient piece of level geometry (and also are trying to roll Rolls into the Roll Reversing Machine)
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Great execution. When I fullscreened, the game would break, but it works perfectly well outside of that.
I really liked this entry. I especially liked how the different tool interacted with each other
Really cool game, really opens up once you can mix and match the 4 forms.
I agree with the comments here! this game is really something else. The cinematic music, the fun challenges, and even those notes that make you feel like you are trying to pass some sort of test! really well done, good job!
This is, and I can't believe that I'm saying this, easily one of the most fun games I've played in the jam so far. The open-ended nature of the levels combined with the unique and interesting abilities makes this a blast to play, and I think I'm seriously having trouble finding any significant flaws in its gameplay. The snarky narrator's little text notes around the levels adds a lot of much-needed character, and it reeks of something I'd find in the Flash games I'd play in Mr. Myer's math class. Plus, I think you have a real knack for designing puzzles, as the difficulty was in that perfect spot where I just wanted to keep trying over and over. All in all, this is an amazing entry, and a great puzzle game at that! I could totally see an expanded version of this hitting Steam if you ever wanted to pick it back up post-jam.
But please, for the love of all things holy, hire an artist. I beg you. Please.
Great job! Reminds me of flash games I used to play when I was a kid. There were certain forms I found more useful than others but I think you can use any form in most levels and I really like the open-endedness of that. I got stuck in a few parts but trying different combinations of forms kept me from getting too frustrated. I also really liked the little text accompanying me through the levels. Its the little playfulness that gives games like these so much charm.
I enjoyed the music, especially after it built up, but I feel that it should change to something else after it ends or loop instead of just staying silent after. Also (not sure if this is a glitch or not), but it would be nice to have at the least a little ending slide after the final level. For me, it was just a dark blue background.
Overall, I really enjoyed it. Good work. :)
Great job! Reminds me of flash games I used to play when I was a kid. There were certain forms I found more useful than others but I think you can use any form in most levels and I really like the open-endedness of that. I got stuck in a few parts but trying different combinations of forms kept me from getting too frustrated. I also really liked the little text accompanying me through the levels. Its the little playfulness that gives games like these so much charm.
I enjoyed the music, especially after it built up, but I feel that it should change to something else after it ends or loop instead of just staying silent after. Also (not sure if this is a glitch or not), but it would be nice to have at the least a little ending slide after the final level. For me, it was just a dark blue background.
Overall, I really enjoyed it. Good work. :)
I really enjoyed playing it, but the slow gusting had no point in the level it was presented, so I just used the jump, same thing happened for the rope (4), I just used the platform, and then, all of a sudden, the “challenging” level rose the difficulty too high and too fast, it kinda broke the pace and I got frustratingly stuck no matter how hard I tried. So the game is great, but it really needed a smoother approach to the difficulty increase, still an awesome and really enjoyable game, congrats!
love it! Made me audibly say "Oh my god this is awesome" when I learned about the different forms! Sick level design too!
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