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(+1)

The story scenes were really excellent, felt really seamless and polished. The gameplay while maybe not the most original was really good, I liked the balance of freedom and jankyness. The spring was my favourite, I feel like there could be some really good puzzle skips in a longer game with it. I think my only issue is that not every round was always the same, I assume because of some physics interactions, so some setups weren't always reliable. But it didnt take away from the fun.

Really great submission

Thanks for playing!! I had a bunch of fun implementing the spring, wish I could have explored it more in the level design :P