I think the main problem with the UI issue is because we changed the texts for resources towards the end and I didn't check it would still fit in the TextBox ><. When I saw it, it was too risky to even dare making a new build so we rolled with it. But we have a couple things in the backlog for UI/UX. Thanks for taking the time to play and the bug report anyway :)
Viewing post in Downfall Protocol jam comments
I feel you, had some disaster control last hour too in our game. I think the menu is not that readable in the first scene, so I wanted to add a panel behind it, which covered up all other options panels and everything just went nuts :D
I guess some stuff will just have to be broken when shipping in order to avoid worse broken stuff :)