One of the most creative concepts I've seen in the jam so far! I enjoyed the quick and erratic gameplay and scooting my mouse left to right and up and down kept me engaged, but I have to admit it was rather easy. The presentation and artistic design really shines through. Overall a great effort, but the game could've benefited from a clear ending (for example when a team reaches 10 points). I'd also change the game so that at the starts some buttons are already clickable and the timers on them are in different stages to get rid of that initial waiting period.
Viewing post in Torcedor #1 jam comments
Thank you for your feedback and your kind words! We really appreciate it and we're glad you enjoyed our game!
The balance of the game is something we unfortunately didn't find the time to fine-tune before submitting but we will surely be revisiting that shortly. As to not having a clear ending, that was as well an unfortunate consequence of us mismanaging our time constraints. It was an essential part of the game and we should definitely have prioritized it more. That said, it is also something we intend on adding to the project in the near future.
Thank you again for commenting and good luck with the jam!
- João G Borges