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I loved this so much! The overall mechanic is pretty unique, and the puzzles that go with them are perfectly crafted. I was super impressed with how the pause mechanic worked! At first I thought it was just a menu/UI type thing and I was confused, but once I figured it out it worked really well! Wish there were more levels, one of the best games I've played so far!

My only question is what was the robot's purpose? I assume it's to show that you are controlling the tutorial thing and not the player, but other than that is it purely aesthetic? I think giving the robot some type of mechanic in the game could make this even cooler!

Yes, you got the point. It has been used to confuse the player at the beginning and then we decided to use it as a level design's element to explain possible actions for the player (for example when it has been placed upside down, that was an hint to change gravity)
Use it as a unique mechanic is a great idea, but at the end of the day we decided to keep it just as an aesthetic object. 
Anyway thank you for the kind words. We are really happy you enjoyed it :)