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Thanks! If enough people seem to like the concept, I'll try to add more levels like Level 9. I actually told myself the game needed some coyote time for jumps, but it wasn't a priority, so I ran out of time. Definitely going to be a post-jam improvement, though!

I can definitely see how you would run out of time for that. I would've taken the full 48 hours just to design that fantastic level 9!