Thanks for the feedback, I definitely need to make it clearer in which direction the doors open, I'll get around to it asap.
Also yeah, stun grenades are OP right now, it's just too early for balance, hopefully different types of enemies, objectives, and the opportunity cost of slotting in stun nades instead of something else will make them less strong later on.
The command UI isn't the best, I agree, people familiar with games like Rainbow six and SWAT seem to like it fine but I do want to try and improve it as much as possible.
Again, thanks for playing, gameplay videos are always incredibly valuable for feedback.