I guess we did have a similar idea. Great minds think alike they say! The way you went about it is pretty neat. But when playing as the demon lord I was hesitant to spawn any minions because I wanted the witch to win. I could be biased since I like cute witch girls. But it did feel more advantageous to play to just one side. Maybe there could be some benefit to the witch when spawning minions like a power-up or currency being dropped when they die so I feel more motivated to throw enemies at her.
Viewing post in The Unstable Hex of the Demon Lord jam comments
Thank you for your review! 😄
I sort of foresaw people wanting one side to win! It is somewhat balanced by the fact that more enemies spawn after the switch, if you do not spawn any yourself. I feel like the framing might make people more likely to take the cute witches side, rather than the monsters. Maybe a more symmetric framing would have worked better - I just wanted to add my cute witch character to the game! 😄
I will definitely take a look into adding some sort of incentive, such as power-ups, to motivate players to place enemies, which they then have to fight.