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Interesting take on the pong idea. Being able to stop whenever you want to re-aim probably makes it a bit too straightforward? I feel like this could be seriously cool if there was a cooldown between aiming, with some more dynamic and moving elements on the screen perhaps. Anyway, nice job!

I'd appreciate it if you check out my game too if you have a minute!

That's some cool advices, I will make more effort in mechanics design in my next game, thanks for playing around, hope you enjoy it!