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Tom02039

138
Posts
1
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A member registered Dec 06, 2022 · View creator page →

Creator of

Recent community posts

Thanks for playing, hope you enjoy the simple mechanics collision!

That's some cool advices, I will make more effort in mechanics design in my next game, thanks for playing around, hope you enjoy it!

Great one. The ideas flip with new enemies add in to make the brand new mechanics, good game!

Nice one!

What a great job! Remind me of the time that I play the Getting Over it, omg, I just love that feeling lol

This is a great ideas implementation for future iteration, if I see this as the beginner tutorial then you really done a great jobs! Good mechanics design

Thanks for playing around, hope you enjoy it!

Hope you enjoy it! Yes my first design is click the left button, but my coding skill is so bad that I decide to make it the right click, I will figure out how to do it next time lol, thanks for playing

Thanks for playing. Yes, the ball going slow is really like the cheat code in this game, and looking back is really bad descision though lol. This is my design flaw, I will try to make better choice btw different mechanics next time, hope you enjoy it!

Thanks for playing, and hope you enjoy it! I think the bullet time is much more great idea, and it's the design flaw between the force bar and the bullet time, cause the bar is time base, and I will make better design decision in my next ideas, thanks for playing!

Yes, but it takes some work though lol

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Thanks for playing around and your honest feedback. I will try to implement the level design and other thing after the jam, hope you enjoy it.

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I think I've played and rated your game at the first that of the submission, and I forgot to leave comment. This game has the greate mechanics to switch btw day and night to reach the final, and this fits the theme so well, and the control is smooth, great job!

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Thanks for playing around, and also for your honest feedback, let me double check the problem and fix it, hope you enjoy the game!

The gravity game is such a great ideas to have, though it's difficult for me, but it's a thoughtful mechanics. Good job!

Thank u for playing around, hope you enjoy it. I will try to decrease the worm’s attack range to test, thanks for your feedback! 

Thanks for playing around, hope you enjoy it!

Thanks for playing around, hope you enjoy it, and your game's aesthetics is defintely one of the best in this game, I really enjoy it!

I actually play this game twice, at first I hate it because it's kind of confused and hard, but the second time I actually enjoy it, good job!

Thanks for playing around, I will definitely try your game! 

Lovely little story, great aesthetic, music, sfx, and story, well done!

Thanks for coming around, that infinite counter attack I actually made it intentionally because of the unbalance of my game lol. It takes me so much time to try to balance the game, but I get to get rush to finish the job, but that's a great feedback for me to consider for future implementing, I  appericate that, hope you enjoy the game!

Thanks for playing around, I will go and checkt the bug, hope you enjoy the game!

In my opinion, this game is so well done and polish. It's so impressive that you came out of this interesting concept, the music and sfx just hit the point right at the time. The most important thing is the mechanic is straightforward and smooth. Good job! 

Impressive mechanics, especiall in three forms changing. The great thing to mention is that your consideration of the using of camera, the perspective of camera for each form is thougtful, I really like that. so much fun image for gamedevtv, that's good one. Anyways, great job!

Cool game to have, the dimesion transition level design is thoughtful, great job!

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I totally rate by the experience that I play the game, it doesn't matter to be a smooth control, it's more about the endurance of the bad move. If you have bad move, but you will pass anyways with the intergrity of sfx, music, aesthetic and mechanics, then that game will be high rated. Some game looks fantastics, but when you playing it, the control just feel so weird or the process to win is too difficult base on the weird control, that for me will be low-rated, but it totally depends on the game.

I have different idea to mention, I think some game is well polished because some developers spends time in polishing except to extend more design, I give up the platformer to make the game more focus on action to ensure my game at least has the smooth fight experience, so my game has only fight left with some unbalance data btw player and enemies, but generally it reach the point that I feels not a bad game, then I will go to implement some new stuff, that's the trade-off. However, for some game is just too good to make in ten days, then it's definitely pre-made.

The mechanic is so cool, tower defend + 3d shooting, great job to have the thoughtful idea implement it.

Good fire and ice concept, it's a great base for the future implementing, it's fun, good job.

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This is a platformer that you need to meomorize where your next step is and collect as many stuff to earn the points you can. It's a great concept and base to extend to a interesting puzzle platformer later, amazing ideas. Thoughtful mechanics, nice aesthetics and sfx, great job!

Great aesthetic, and thoughtful mechanics, just make some respawn point in a level and music, and that would be much better, but you have done a great job, I really like the aesthetics.

Great game waiting for polishing, the ideas and concept is brilliant, just need to make the control more smooth, but good job!

Brilliant ideas, really. Using the story as a beginner guide to help player know the mechanics, and then use the pill to transist from different dimensions which fits the theme so well, it's generally smooth and comfortable progress of the game, great done! 

Amazing game, the current game is almost well done, it deserve more rate, cool mechanic, nice combination of sound and aesthetics, great job!

Thoughtful mechanics, the jump is smooth, I really like it, good job!

Thanks for your compliment, hope you enjoy the game!

Thanks for playing around, hope you enjoy it!

Thanks for coming around. Special attack is definitely unbalance in this version lol, I will try to make it more reasonable. Thanks for your feedback, hope you enjoy it!

Thanks for playing around, hope you enjoy it!

In my opinion, this is a high-polished game already. Your control is smooth that the jump high and the terrian position just fits together. The mechanics of 2d transition is so cool too, anyways, good job!