Thank you so much! I'm sorry for how hard the game turned out. The spikes' hitboxes definitely need to be smaller. The whole tiles dying and restarting the game when you touch the spike was a bug. The tiles were supposed to be used to go on top the spikes so the player can avoid the spikes easily. I really like your idea about switching with almost any object, I'll certainly add that and also special objects that have cool features of their own if I continue to work on the game.