Can I ask how such a complex game with that many mechanics and stuff happening on screen, run this good on pygame? I mean yeah it isn't 60 fps but still, is it just really optimized or are you somehow using the gpu?
ScriptCat
Creator of
Recent community posts
Thanks a lot for the feedback! To get past the row of spikes you have to build a staircase with the tiles nearby over it then jump from the top to skip all the spikes, though this is the unintended way since the tiles were meant to be used as a cover on top of the spikes but there happened to be a bug that makes tiles die on touch with spikes.
Thanks! I didn't add any checkpoints because the game was supposed to be easy, but after submitting I realized there were some major bugs like restarting the game when you touch a spike as an object. I had plans for adding tiles with unique abilities but I had ran out of time. Though, if I ever come back to the game I'll make sure to add that and also increase the amount of tiles you can switch to.
Thanks for the amazing criticism! I didn't add any checkpoints because the game was supposed to be easy, but after submitting I realized there were some major bugs like restarting the game when you touch a spike as an object. The camera bug I knew about too but I had to ignore it to make sure other important features get added before the time ends.
Thank you so much! I'm sorry for how hard the game turned out. The spikes' hitboxes definitely need to be smaller. The whole tiles dying and restarting the game when you touch the spike was a bug. The tiles were supposed to be used to go on top the spikes so the player can avoid the spikes easily. I really like your idea about switching with almost any object, I'll certainly add that and also special objects that have cool features of their own if I continue to work on the game.
Thank you so so much! You are right I would of loved to add checkpoints, fix all the bugs, and add more features if I had more time. About the jumping, I purposely made it weak so the player would be forced to use the ability to make a staircase of tiles to get to places so it wouldn't be to easy. If people like the game then I wouldn't mind going back to fix everything and add the needed features.