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(+1)

Very fun game, I really like the voice acting it reminds me of the old 3D worms games voicelines. I'm not sure how many other golf ball types spawn later so I apologize if its in there but I think it would be cool to have a golf ball that's attracted to the player so it curves around them like it has a gravity force around it. How did you go about the pseudo 3d effect with drop shadows and height in general?, I've been thinking about remaking an old 2d golf game I've made and I don't think my old implementation was the best.

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Thanks for the feedback! It was a script done my co-developer, David Schmitt! I'll have to ask him or have him reply here!

(+2)

Thanks for the feedback, Tom! The red golf balls do curve toward the player like a gravity effect, but we could add another ball type with a much stronger gravity force toward the player.

For the shadow effect, it took me a while to find it, but on YouTube people seem to call the effect "Fake height". My implementation is heavily based on this video by GucioDevs:

I added a small vertical offset to the shadow so you could still see it when the ball is on the ground, and I changed the horizontal and vertical launch speeds to be based on the player's distance from the golfer instead of random ranges.

Thanks for playing our game, and good luck with your work on the golf game! ⛳

(+1)

Thanks for clarifying and his video looks super useful!