Thanks for the feedback, Tom! The red golf balls do curve toward the player like a gravity effect, but we could add another ball type with a much stronger gravity force toward the player.
For the shadow effect, it took me a while to find it, but on YouTube people seem to call the effect "Fake height". My implementation is heavily based on this video by GucioDevs:
I added a small vertical offset to the shadow so you could still see it when the ball is on the ground, and I changed the horizontal and vertical launch speeds to be based on the player's distance from the golfer instead of random ranges.
Thanks for playing our game, and good luck with your work on the golf game! ⛳