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(+1)

maybe some way to bait/trap the beast. Instead of stopping by itself you justify that it stops by your actions.

Maybe you could have more control over your minions somehow. maybe  you can bait/trap or block them also and free them when the beast is close. maybe with bying special items or a temporary commander. Or gaining temporary control over a minion  leading the others for a little while.

This way youd try to organize your forces

Then a minimap would be great so you know where your forces are.

Know, dont go and turn it into an rts though! have fun!

(+1)

Great ideas man. The traps/bait would definitely provide the players to come up with some interesting strategies to take down the enemy. The minimap would be quite helpful. Also love the idea of having a commander which gives temporary control over the troops. I was thinking of giving player some control over troops but it might've definitely turned the game into an rts lol. Commander would be a great alternative.  Thanks for the heads up about not turning it into an rts. And thanks for taking time to help us out. Really appreciate it.