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(+1)

Great ideas man. The traps/bait would definitely provide the players to come up with some interesting strategies to take down the enemy. The minimap would be quite helpful. Also love the idea of having a commander which gives temporary control over the troops. I was thinking of giving player some control over troops but it might've definitely turned the game into an rts lol. Commander would be a great alternative.  Thanks for the heads up about not turning it into an rts. And thanks for taking time to help us out. Really appreciate it.