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(+1)

Iron man + hard mode run. The Itch app is leading me to believe I am running ToK.22e, but I do not know whether I can trust it.

I could be wrong, but the Golden Goblin may be bugged with wands (or, read the sections below, unique items, since I tried to give it a unique shield first). I put in 3 wands with decent attributes, but got a completely generic (I think no properties) wand. And when I dropped it on the floor, it apparently disappeared - I am 98% it is not in my inventory or anywhere near me. Was it bugged? I think this may make the run harder, since I gave my best wands, including one that had hallowed damage and gave +6 attack rating.

Wait, I think a lot is bugged now, I dropped some other items, and they disappeared, and I am trying to drop a potion, and the game does not allow me to drop potions. Wait, now I can drop potions, but they disappear into nothingness.

I am attaching Player.log , I can see a lot of exceptions at the end. In case it matters, I first tried to give the Golden Goblin the unique paladin shield Guiding Eyes, since I hoped to combine it with two magical shields and get a better shield - but I do not know whether unique items can be given to the Golden Goblin. But the Golden Goblin would not accept the unique shield. So I instead gave it 3 wands. For some reason, the Player.log file mentions ToK.22b, even though I would guess that I am running ToK.22e .

Player.log : https://uploadify.net/03a81c83cf296af4/Player.log

The main ways of attempting to reproduce the bug might be to try first with wands and see if that works without any bugs. And if it does, then next try by giving it a unique item, and then give it wands (or maybe just some other items in case it is unique items that is giving problems).

(2 edits) (+1)

interesting. i haven't messed at all with the goblin in any of the hotfixes so i wonder what went down. i'll take a look now, thank you for the bug report!

edit:

found out what the issue was. i messed up an if-else clause that made it so wand-only modifiers wouldn't be considered by the goblin, so this leads to a catastrophic crash when he makes an item with incorrect modifiers, and the game halts completely. luckily, this is only for wands and since the goblin is after the password checker, i'm in no hurry.

as long as you don't feed him any wands you'll be fine. thanks for the bug report, with your help i was able to easily solve this issue/

if something like this happens on ironman in the future, you can always force-close the game (altf4, task manager, etc) and your game save will remain. the game always autosaves at the start of a level to prevent crashes or such from fully destroying a run.