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(+1)

Cool concept. I finished all 5 levels and some of them were rather challenging. There was a good difficulty curve. My only feedback is that sometimes there was this bug where even if If I launched magic on the right side of the hero, he would go towards the explosion rather than away from it (Not a huge issue, just something that happened a few times). Overall, nice work, congratulations on finishing the jam.

thank you for your feedback, hope you had fun
about the bug, I think that part was intentional if it happen when the Hero was closer to the houses, at the edges of the map. I did it so if the hero didn't have enough space to deflect in that direction, they would go in the opposite one, also to make the players more aware of how close they try to aim for the hero, as they will move faster the closer you throw an explosion. In hindsight, I probably should give some hints that it happens, just to be safe, but still I'll give an eye to see if there are situations where the hero is going where they shouldn't, as it's likely I'll try expanding on the game after the jam. Again, thanks for your feedback and for playing <3