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Thank you for recognizing the potential in the concept and appreciating the art, music, and sound design of the game. Your feedback is invaluable, and I completely agree that there are aspects that need tweaking to enhance the fun factor.

I must admit that due to early complications, the development of this game ended up being far beyond our initial scope. When we lost a team member, it put us in a crunch situation. I did my best to program everything under the circumstances. However, I acknowledge that the game's balance suffered as a result, and I apologize for the frustration it caused.

Fortunately, I intentionally left many of the balancing tools accessible, despite not having enough time to fine-tune the numbers to my desired level. I am fully committed to rectifying the balance issues in the coming week or two, and I encourage you to keep an eye out for an update in the near future. I believe with the necessary adjustments, we can achieve the tense and rewarding experience you mentioned, where players repair a space station and strive to survive while awaiting evacuation.

Once again, I sincerely appreciate your feedback and your understanding of the challenges we faced during development. Your support and patience mean a lot, and I am determined to make the necessary improvements to deliver a more enjoyable gameplay experience. Thank you for taking the time to share your thoughts, and I look forward to your continued support as we work towards enhancing the game.

(+1)

Hey, it's a game jam! Nobody expects perfection, and the fact that you shipped a working playable game is impressive enough in its own right. Keep at it, good luck