Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, the sprite scaling was my workaround to getting things the right size when I hadn't decided that while making them. And then, of course, when I needed a last-minute boss. I used an NES palette in Aseprite to limit my color options so I'm not sure that's an issue, though they might be more vibrant than necessary. Glad you like the character controls because that was my main priority while making it. Thanks for playing!