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Very impressive to create all this at age 12. You have a bright future in game dev if you keep it up. As for critique of the game, felt a bit like monkeyball. The controls didn't feel great at times, almost like there was a delay between moving the platform and the ball actually starting to move that way. The camera angle was sometimes frustrating too. Still a solid entry though! Nice job.

Thanks for the encouragement, it really keeps me motivated! I'm a total noob when it comes to game physics, I think I set the friction way too low so it never stops rolling... Thanks for the feeedback!