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At one hand this is really cool and challenging, at the other it constantly makes you mistake which way you are supposed to turn. Like you had the right plan in mind but then press a key and the board turns the other way than you imagined. I think the arrows in the UI could better portray how the board will turn. You could say that these mistakes are main part of gameplay but I feel like they add a bit too much frustration. Well put together game, congratz

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Thanks for the comment. We definitely have thought up a few different ways to make the UI more intuitive, however, if you hover over the arrows with your mouse you'll get a sneak peak of the way the level will turn. Hope that helps!

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Whoa, I wish I knew that! Seems like a great way to fix the problem! I guess playing with the keyboard was the issue. I think I'd even recommend disabling it, or better - making it so that on button press it does the little tweak to show where it will move and the board turns on key release after press :)

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Good idea! I put it in the description so hopefully some people see it now.