At one hand this is really cool and challenging, at the other it constantly makes you mistake which way you are supposed to turn. Like you had the right plan in mind but then press a key and the board turns the other way than you imagined. I think the arrows in the UI could better portray how the board will turn. You could say that these mistakes are main part of gameplay but I feel like they add a bit too much frustration. Well put together game, congratz
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Whoa, I wish I knew that! Seems like a great way to fix the problem! I guess playing with the keyboard was the issue. I think I'd even recommend disabling it, or better - making it so that on button press it does the little tweak to show where it will move and the board turns on key release after press :)