Thanks for the comment. We definitely have thought up a few different ways to make the UI more intuitive, however, if you hover over the arrows with your mouse you'll get a sneak peak of the way the level will turn. Hope that helps!
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Whoa, I wish I knew that! Seems like a great way to fix the problem! I guess playing with the keyboard was the issue. I think I'd even recommend disabling it, or better - making it so that on button press it does the little tweak to show where it will move and the board turns on key release after press :)