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I like the artwork a lot. Also the concept is cool. Was nice to play. Those big buggers could an animation or sun effect when you kill them.I also didn't use the swapping to much. For me playing with key controlling the ufo and mouse controlling the fireing was sufficient, it lacked a motivation for me to change that (at the beginning I did so to test everything, of course). A solid highscore game.

Ooh I like that suggestion, it'd definitely make defeating the 'bosses' more satisfying! 

Also that's really helpful feedback! I think with our current weapon balance, the control scheme you prefer has a higher skill ceiling/floor (and vice-versa for the other control scheme), so that's something for us to keep tweaking on our end (along with enemy spawn behavior). I think most of our testers preferred the other control scheme, so that just goes to show the value of getting a varied set of playtesters! Thanks :D