Good spin on the theme. O would work a little bit more on responsiveness. The mage needs a little bit tighter controls and the demon a little bit more obvious spawn indicator. You got lost sometimes in the controls. Also maybe you could add spawn points for monsters to make the gameplay clearer.
Also, not 100% why, but when I killed the mage as the demon I lost. Idk if this is a bug or if I didn't get the rules. Overall, a well-put game. Nice job.
Viewing post in The Unstable Hex of the Demon Lord jam comments
Thank you for your suggestions! 😄
I think adding some sort of spawning indicator would have been nice for the demons! Regarding the mage, I am not sure how to make the controls feel nicer, but I will take a look.
If you defeat the witch as the demon, you should win, unless you swap in the last second. If you really did not swap, then that is unintended and a bug.
In any case, thank you for the detailed review! 😁