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(+1)

Thanks for the feedback! Balancing a jam game is tricky. When my gf play-tested she actually failed to locate a single hook, and thus said it was too hard :)

Maybe swimming should have been easier, and quick-time event harder?

Not a bad idea, moving around the pond is something you want to be fairly easy to do whereas the hooks can be a more challenging mechanic because it also rewards you more. I think swimming around the pond was my favorite part and making it even easier to navigate or adding other neat navigation elements would only help that too.