Thanks for the feedback! Balancing a jam game is tricky. When my gf play-tested she actually failed to locate a single hook, and thus said it was too hard :)
Maybe swimming should have been easier, and quick-time event harder?
Not a bad idea, moving around the pond is something you want to be fairly easy to do whereas the hooks can be a more challenging mechanic because it also rewards you more. I think swimming around the pond was my favorite part and making it even easier to navigate or adding other neat navigation elements would only help that too.