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This is so much fun, kinda feel like an reverse hotline miami and loved the part where any agent u spawn is randomized with different weapon and movement speed

Thanks a lot for the comment.
I did think of Hotline Miami at some point, considering the fact that it was originally developed with the same game engine that I used to make this game :) I wanted to make the weapons feel snappy and powerful when fired, especially the shotgun. The randomized agents is an interesting design choice from me, as I feel like basing the game off of random chance doesn't feel fair but becomes more exciting :)