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Yes it's totally about WebGL 2. Although the older builds require WebGL 2 as well so I have no idea what could change. Maybe the newer version has your GPU blacklisted

Update: this morning i got this
https://imgur.com/a/FPc88E5

A half of the elements are visible and react to my clics. There's still no canvas, buffer, and top bar and their respective functions.
It is impossible to draw but it's a great progress .

Please send an email with your nickname to rezoner1337@gmail.com

I have a build using old version for you to test.

Interestingly the browser version works, but not the standalone version.

At least we know it's not your PC issue entirely. Have your tried today's update?

Assuming it's an update that only works through the app, and not one you can just download from itch.io (which says it was last updated 3 days ago) then no, because the old, working version I have won't (or can't?) auto-update, and the new version is still broken. 

Also, I thought to try the browser version in Chrome, instead of Firefox which I had been using, and it turns out it only partially loads (same as what Waltz 89 got) when using the browser version in Chrome. 

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Hey did you ever get this resolved? I'm having the exact same issue. Mine works in Chrome but not in Firefox or in the desktop version.

Yeah, the creator compiled it with the previous library version and it worked. He said he was pushing it as the default itch.io build, but I don't know if that's changed since then. It's been a hot minute since I opened spritestack, but I can check and see in a bit.

Cool, thanks! The Itch build's not working for me.. are you on Windows or Mac?

I'm on Windows. And I just checked and the most recent update is working for me. What's your GPU like? I think my problem had to do with mine being a little old if I recall correctly, so if yours is older than mine, that could maybe explain it?

I am sorry but that's beyond my reach as I am using node-webkit and if it doesn't support your GPU there isn't much I can do about it :( 

It works flawlessly in chrome... is there any kind of flag I can pass in to disable the blacklist or force it to run? 

Interesting. When I am done with the update I will supply you with a version compiled with a latest release of node-webkit instead of legacy that is currently being used.

Excellent, thanks! Really excited to use this to create assets for a mobile game I’m developing.

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Is there anyway I could just get the current version compiled with the latest release of the node-webkit? I've been waiting for 127 days. I would just use it in the browser since it works fore me there but it looks like you have to be a patreon member to unlock all the export options. EDIT: I just saw that you unlocked the online editor for another user having the same problem. Is there anyway you could show me some love too?

Please send an email with your nickname to rezoner1337@gmail.com

I have a build using old version for you to test.