Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Interesting to see an exploratory golf game.  I think the controls are a bit finicky when playing with a mouse which made it less fun to me after a while.  I probably would've preferred using arrow keys to rotate and some sort of charge-up swing rather than dragging sliders.  It might be more natural on a touch screen, though.

Also good job introducing the mechanics.  Making the player turn around to see the key on the first level was a smart way to introduce the controls as well as the key and locked door mechanic!

(+1)

Thankyou! Yeah the mouse isnt the best control for this and it lags a bit on mobile so neith is ideal... the post jam release will be a little less laggy and currently supports arrow keys (which im not a fan of), controller (which works very well), and rightclick panning (which ideally needs leftclick shoot but i've struggled to have that not interact with the touch controls) - in a full release obvs it would need toggles for all the options

Another idea: maybe moving the mouse left/right rotates the view left/right?  Might be better than arrow key rotation. (Though you'd probably want a mouse sensitivity slider in the options for this route!)