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A jam submission

FORE-ayView game page

a small captain toad-esqe exploration game with golf controls for Kenney Jam
Submitted by puppetsquid — 20 minutes, 48 seconds before the deadline
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FORE-ay's itch.io page

Results

CriteriaRankScore*Raw Score
Concept (gameplay)#423.7043.704
Presentation (visuals)#773.7043.704
Overall#1233.4203.420
Adheres to jam theme#2762.8522.852

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

Cool game! If you work on this further you can add a timer or star system, to track player's attempts. Good job overall!

Submitted(+1)

So much fun in this game ! <3

Enjoyed playing :D

i love golf, and the idea to get the key and then shoot the ball to the hole is awesome ! :D

Great job !

Submitted (1 edit) (+1)

Interesting to see an exploratory golf game.  I think the controls are a bit finicky when playing with a mouse which made it less fun to me after a while.  I probably would've preferred using arrow keys to rotate and some sort of charge-up swing rather than dragging sliders.  It might be more natural on a touch screen, though.

Also good job introducing the mechanics.  Making the player turn around to see the key on the first level was a smart way to introduce the controls as well as the key and locked door mechanic!

Developer(+1)

Thankyou! Yeah the mouse isnt the best control for this and it lags a bit on mobile so neith is ideal... the post jam release will be a little less laggy and currently supports arrow keys (which im not a fan of), controller (which works very well), and rightclick panning (which ideally needs leftclick shoot but i've struggled to have that not interact with the touch controls) - in a full release obvs it would need toggles for all the options

Submitted

Another idea: maybe moving the mouse left/right rotates the view left/right?  Might be better than arrow key rotation. (Though you'd probably want a mouse sensitivity slider in the options for this route!)

Submitted (1 edit) (+1)

Really well realized game! I loved the different mechanics introduced at every level! Fab submission! A simple main menu/title screen would've been nice though😅

Submitted(+1)

Really cool idea and execution.  Would love to see this expanded upon.

Submitted (1 edit) (+1)

Very cool gameplay-wise. The core concept is well-designed. Other than that, I died on a ramp and I got in a infinite dying loop.

Developer

Ohhh I know exactly why that happened... I should deffo do a check that the surface is flat when setting a respawn point
Sorry about that, but thanks for flagging it!

Submitted (1 edit) (+1)

Pretty fun, nice level progression. I found that I can launch myself using rocks on second level instead of taking a path to the right, which I don't think was intended. Only downside really was the camera, which sometimes clipped into terrain.

Best ending screen btw

Submitted(+1)

Simple improvements can be made, which I will not dwell on since it has already been explained in the previous comments. Fun and cool game!

Submitted(+1)

My hand hovered over the play button, worried at what I would find. Would it be good? Could I come up with a worthy comment in return? I ploughed on and wow, what did I find? A golf game, lame. Oh well. But wait what's this? No notion of a par, free exploration golf mechanic, slow mo enemy which actually turned out to be intensly scary! It was awesome in ways that only witnessing the birth of my children had prepared me for. Each new putt like the glorious crowning of a new head, full of the unknowable and raw with potential. And after all that, all that is left to be said is: the camera needs work and thankfully I did not need to install it on my computer.

Submitted(+1)

Cool game, controls are really awesome, i enjoyed it. Only downside - camera, but for 2 days jam i think it couldn't be better. If you will continue development i suggest adding glow to character or fading walls, so player will always see character and situation on screenshot would not appear. Good luck!

Submitted(+1)

That was a very fun experience. The difficulty curve is perfect. Although the only problem that I encountered were the controls. I didn't like them very much. They were very much suited for an android game. But that is the only problem that I had. The game was great though!

Submitted(+1)

Really nice visuals and polish!

Submitted(+1)

I like the clicking sounds, it's an overall polished game. 

Submitted(+1)

Fun golf-style game! I couldn't play it on web on my Mac, but it worked on my phone, and I have to say the controls felt pretty good on mobile! It was cool controlling the direction and power of the shot to collect keys/pickaxes and get back to the goal. For me the third level seemed to lag a lot with the enemies, but overall it was pretty smooth. I know the ending mentioned you ran out of time to make more levels, but if you expand on this in the future, that would be awesome! Would love to see more levels, maybe a level with varying height (like climbing a mountain) could be cool.

Awesome submission!

Submitted(+1)

Very cool concept! Everything came together very well! Great job!

Submitted(+2)

the last level was weirdly stressful with the slow moving enemies.

Great game, that was a lot of fun.

Submitted(+1)

Good Game Play experiences

Submitted(+1)

Nice polished game

Submitted (1 edit) (+1)

Great presentation and sound effects. I like it! The game was pretty fun but I had to stop since level 3 was laggy and I spent a while getting to the key only to get hit by the cube enemy and forced to restart. The controls on PC are really difficult, and for some reason the button on the right slider would spaz all over the place. It's an impressive base you created in such a short time!

While I did enjoy the game I don't think it fits the theme of the jam though. There isn't much exploration to be had, it's mostly following a linear path in a small level.

Developer(+1)

Yeah the lag and clipping on three is very annoying, it was a rush job in the past hour to make a more interesting level; there's some exploration in that level since not everything you need is on the path but I don't blame you for dipping ^^ Thankyou for the kind review!

Submitted(+1)

This was pretty fun to play! The progression felt pretty good too and having enemies on the last level made it a little bit more challenging :]

Level design is really well made, only issues I really had were sometimes with the camera controls and clipping issues but didn’t really ruin gameplay.

Pretty well developed project for such a short time period, could easily make a fun puzzle game with more time and polish!

would be nice to be able to explore larger areas and discover secrets or have collectables / point goals too!

Viewing comments 23 to 4 of 23 · Next page · Last page