I thought this game was pretty hard, mainly because of the player controller feeling weird.
The music and art looks good and you finished a lot of mechanics, which is cool to see.
ah. we tried adding a bit more friction but felt that any more than what we currently had was a little bit unnatural as the charcter would come to a halt very quickly and would look odd. maybe we could have added a bit more though... thanks for the advice! these little things are what adds up to make a game feel good at the end of the day :)