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Man, this game looks cool! If only my android worked properly with these kinds of apps...

From the look of it, it seems like you've got a pretty solid game! I can imagine this being a very immersive VR experience... I'm picturing VR-based mechanics, like telegraphing for enemy attacks from behind or distractions from the left or right. Maybe when you throw enemies into the sky, they could actually land on your castle or on top of you, so you have to be careful where you throw. The possibilities are endless!

Your demo video is fine, it could probably use more flavor text/effects to draw in potential players. It has enough gameplay to get the right picture, so it's pretty good for now!

Thank you for the feedback! Much appreciated.

For this game, the 3d spatial audio is particularly fun :) listening for enemies that are behind you or to your side can be important.  Enemies actually can land on you or inside the castle, but I chose to make that difficult to do and they always bounce out. Mainly because I was being lazy and that added several factors that were hard to manage. Though, I do like your thought about it adding another layer of difficulty to how you throw enemies.

I agree about the video. Adding some decent game content was pretty easy, but it does lack flavor. When I have time, I will try to learn how to add more interest between the gameplay content.

Thanks again!