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Thank you, yea originally we only had manually pushing them around but it was hard in some levels specially in longer distances. When you say smooth out the models do you mean change it from low-poly? cause that was intended as the art style of the game but I suppose we can try to see how it looks

(+1)

Right now, the chef looks like the left one (kinda) but it doesn't really fits the rest of the art (kitchen aso..) I thought maybe smoothing the chef like in the center would help but if it was intended, maybe using ico spheres instead of UV spheres (right chef) would fix the problem since the tomato is made from an ico sphere too