I have exported (and hopefully done it right) and uploaded a Mac version for you :)
Please refer the guide below when running it:
https://docs.godotengine.org/en/stable/tutorials/export/running_on_macos.html#do...
I have exported (and hopefully done it right) and uploaded a Mac version for you :)
Please refer the guide below when running it:
https://docs.godotengine.org/en/stable/tutorials/export/running_on_macos.html#do...
Checked it out now. Unfortunately as soon as you take damage the game crashes. But at least I got to see it! I ended up getting a third of the way (watched MurphysDad playthrough), but there's a point when you're in a corridor and there are two enemies behind you and when you jump over the next, since they turn around immediately they end up running into you. My feedback would be much of what I've seen before. Jumping is too floaty and running might be a touch too slow. Enemies should allow you to at least land before they turn around. I would have liked a few shorter levels rather than one very large level. Also, I skipped over stuff. If it's a speed running game, why have sections that can be skipped over? Was there something worth going into?
Thanks for the feedback :)