Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I had fun. It's an OK execution of precision platforming. Flipping dimensions in middair is fun.

The control scheme is a bit strange, and the difficulty was a bit much at times. I'm not sure if keeping the other side hidden adds much; it turns a lot of playing into a memory game. Additionally, the "flippable hazards" looked very similar to solid ground, so it was a bit confusing.

Other than that, good work!

(+1)

I should've made it that there were outlines of the blocks from the other dimension that you weren't in, so it'd be easier to platform and more fun instead of a memory game since I did feel that while testing but I didn't have much time to make things and only had about 5 full days to do it and I submitted the game a few minutes before the deadline. The controls I didn't give much thought to because I got use to it pretty quickly but I should've made it that you could also use was to move. I should've also added a bit more contrast between everything to make them stand out from each other more.