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(+1)

I love this game, incredible art, sfx, and polished - there are no weak spots. I like how you first explore and learn the controls. About the controls, they feel great with the additional challenge to also move the mouse in the direction where you want to go for an additional speed boost. Then from that atmospheric water world, it becomes a running away from the monster, which reminds me of terraria's wall of flesh. There are a lot of shortcuts to use, it is really cool. Almost forgot about the submarine light, it interacts with the map😯. GG!

(+1)

Hi roboMarchello, thanks for the kind comment! 

I'm happy that you enjoyed the controls : I had multiple choices when I had to develop them. It wasn't an easy guess but I'm now sure that I choose the best of among them. About the Wall of Flesh : it may be a coincidence  but I have, with my brother, on average 750 hr of playtime on terraria/calamity/thorium! Definitely a coincidence...

Thanks again! And do not hesitate taking a look at the source code, and contact me if you have any question! It should be relatively clean (for a gamejam...)