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I've had a similar issue with menu displays, and it's a bit puzzling that this bug seems to affect only some people and not everyone.

Perhaps it's tied to screen resolution or even the specific web browser they're using ?

It's a bit of a mystery, especially considering that when I'm working with the Gdevelop game engine on my computer, everything runs smoothly ( even when I adjust the game window size during play, it adapts perfectly )...

I can't say for certain whether you'll encounter these menu glitches on my official game page ( https://xigame.itch.io/switch ) to see what I mean.

However, I did manage to find a workaround by exporting the game as a ".exe" file ( which I placed on a different page due to some restrictions during the game jam : https://xigame.itch.io/switch-exe ).

It could be worth giving it a shot to see if it works for you as well !

In your case, I experimented the bug on mobile, going back and clicking "restore game" seems to "fix" it.

Alright, thank you for this feedback.

It's quite puzzling that the page occasionally loads with bugs, considering it's the same game with the same source files...

I hope you were able to enjoy my game, especially the time invested in making it mobile-compatible ( getting the double touch to work smoothly was quite a challenge, and I had to create a special extension for it ) !

PS : Out of curiosity, which level did you manage to reach ( it seem a little harder on phone so I'm curious ) ?

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I see, it's a bizarre situation. My case is even more intriguing, because my computer ran the game normally at 10:00 am, and then at 4:00 pm (without restarting the computer or installing anything) the game stopped working correctly.

(here the menus of your game worked normally)

It's really strange, I hope the team behind GDevelop will be able to explain the issue and find a solution.

It seems like our games aren't the only ones affected by these display issues when released on itch...