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This is really clever! I really like how this paints a picture of a world without specifically diving into the world itself. It just creates these mysterious obols, the discs that seal them, and two opposing forces that revolve around them, then lets the players (and GM) roam free in all of it. It's really fascinating, and I love how the party can side with the Cabal, the cult, or even just be neutral and decide to steal one for their own gain or require entrance to an obol for their own purpose, which could upset either or both parties. 

- ✨Beth