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I really like the concept of this one and the subtle music introduction when each instrument entered was a nice touch! it might have been a little more fun to me if you just had to click the instrument or aim at them instead of moving to the instrument to be able to freeze it. Thanks for sharing!

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I'm glad you liked it. You make an interesting point about moving vs. clicking. My initial idea was actually to have the player move the mouse and click on them. But I thought it would be difficult to balance the gameplay so it's not too easy or too hard. I also thought limiting the player movement speed might lead to some fun frantic gameplay. Thanks for the feedback!

That definitely makes sense! It's always difficult making those moment to moment decisions for a1 week jam since you usually don't have time for prototyping much