The crafting system was very interesting, but I found that the slow movement of the character really hindered my enjoyment of the game. I also got softlocked on the first level because I ran out of stamina and couldn't use the gravity flip. The character design was pretty cute though.
Viewing post in Tiny Traveling Tourists jam comments
Thank you for your feedback! I often question how fast to make character movement, especially in a jam game. Too fast and precision jumps are no fun, too slow and exploration starts to feel like a chore. I tried to fix that with the dash/run mechanic, but by then I had played each level through over a dozen times and I breeze through them without really thinking. I eventually decided turning off gravity flipping should be free but forgot to code that. Sorry.