for an interactive adventure, how would you save a text input as a string variable for the player character's name ? i understand that it would start with a field.. say the variable for the string is playerName, and the field itself is called inputPlayerName.. would it just be the following in the script for the field?
playerName: ""
playerName: inputPlayerName.text
?? i can't test it because i also don't know how to print a string variable in a field.. simple things but still getting to grips!