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Oh that was really cool, the most polished game I've seen so far °° 

The mechanic works great and the esthetic has a charm. I do think the way the different dimensions are laid out is a bit difficult and confusing at first, and the animation that plays when changing dimension is quickly dizzying when you switch several times in a row °°

Thank you! I agree that the animation can get quite annoying and we're trying to brainstorm some ideas on how to portray the animation while being concise and simple, any ideas you could have are welcome.