Session 5. (This one is shorter because I didn't want to initiate another TF section)
1. Salamander is resistant to physical (-25%) and weak to superior damage (+24%) instead of resistant to wind and weak to water. I think this is part of the reason the Salamander section is randomly much harder than other TF sections.
2. Charms increase status resistance by 34%, not 33%. Minor but still an error.
3. You can save during the egg minigame and "drop" an egg even when not carrying one.
4. Salamander's "Raising Temperatur" is misspelled.
5. I obtained a fourth tail ability despite not having any second or third tail abilities.
6. Learning new form abilities will take 5000 Gori even if you don't learn anything, especially bad as you can't see the abilities to learn without committing.
7. The Droplet Shot spell uses a fire pillar animation.
8. Not sure why I haven't brought this up before, but Anemia is a condition where there is not enough oxygen in the bloodstream, causing random bouts of weakness/fatigue and lightheadedness. That little factoid may have... connotations, be it intentional or not,