The slimes are really hard to kill without being killed yourself. Even with my rabbit form at level 31. I had nearly full hp, yet in one turn I had lost everything and triggered my revive. Also for some reason, Lustful Thinking maxed out my SP, despite having only 3 or so.
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Ironically, while I had to pop potions several rounds directly following each other as rabbit, as slime I had no issues even alone. But getting there was tough.
Skill Spear Throw seems very underwhelming in its effects. Same goes for "Lance of Gungir". Sword Rain skill name lacks a quote. Full Support ignores the inherited skills as well those of the partners, as well doesn't trigger after a in-battle transformations. It also didn't trigger at the fight against the town demon. Maxed out skills should be displayed differently.
It is not clear how to collect the missing materials for the supply quests. There is no way to look up "you need monster X, found at Y".
The "find cat" quest doesn't adjust "give fish" to the actual requested item.
Spiritual Border seems really iffy in its results. I've gotten different results despite the same routine in the same form in two subsequent battles, without changing anything. But in cat form, I don't even recover the Rebirth loss, which I at least always managed in other forms.
Also, Traveler skills don't appear anymore, but I'm not sure if that is due to cat form, or due to my soldier job, or due to the version change. Those at least had some use to fill out turns where I had nothing else to do.
Egg collector guy doesn't update his text after he added the quest or you have taken it. Similarly, the girl "cats are overrated" doesn't react to either fox or cat form.
Fast travel in town doesn't have northern parts added to the menu after opening up that part.
I see, the sewer seems to need more balancing. You think the slimes had too much Atk, HP or maybe both?
You are right they are a bit lackluster, I gave both of them a decent buff! Also fixed the sword rain thing, thanks!
Yeah i wasn't sure if it also should included inherted skills so I excluded them at the moment but they could be included. And making it trigger after an in battle transformation would just lead to a lot of potential bugs so that is a thing thats unfortunately not possible. That's intentional, it excludes important battles as well as bosses. Would be nice but haven't found a way to do it sadley.
Pretty much all of them are monster drops or from treasure chests but some also can be bought at the guild to save up on grinding if you have the money left to spare. But yes you are right, tehre is no real indication wher to find them.
Oh you're right, I missed that!
I actually have no idea what the case could have been, there is no fluctuation in the skill, the only thing afefcting it would be healing rate but that wouldn't randomly change. I am working on an overhaul for the healing rate, so that might fixed it in the future.
They were left in by accident the new versions patched them out. Sorry for teh invonvinience!
That's true, he only updates his text after finding an golden egg. But now I also giving him so extra test and a very small hint.
Actually a cutscene should play when talking to her in fox form, but yeah nothing happens in cat form. And I now added some extra dialoge for the cat form as well.
Yeah its only updated after making your way near the fast travel point in the northern parts. Hope taht helps.
Thanksa lot for teh feedback!
In regards to the slimes, they have at least too much damage. 2 big slimes left me with no choice but to drink potions, as their two attacks nearly depleted my full hp bar. Also had such a situation with 1 big and 3 small slimes.
Other thing I noticed is that Golden Retriever Nana wears sometimes towel, sometimes clothes. After the TF part, I think it should be always clothed, even in battle.
Kay good to know when I reduce their attack a little bit, thanks!
Just for reference, have you ever used Def increasing potions, bought passive upgardes like Def+ or unpgarde def with skill points?
Oh really, must be a thing i just overlooked for the overworld. For battle that would require drawing a new version with clothes which is just too much work at the monent, but I may do that for the full version.
Is doing 24000 thousand damage per attack normal? Not sure if that is because the enemies are in the western plains or because I have Luca in the party. I killed that ghost in a single attack as well. Hmm, after some further playing, the damage seems more normal? Aside still dying with one attack.
Also, is "Leben Ring" intended, and not "Life Ring"?