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>Introduced to 7 characters at once with barely anything defining them

>No way to pause r select when to show text, it just moves really quickly where it's hard to read

>WASD works, but it doesn't work with the commands

>The AI cannot handle ladders, I haven't been able to get them to use a portal unless the game teleports them automatically or them to leave the ladder to jump to the platform or they just stay at the top of the ladder

Needs a lot of work.

(+1)

* I plan to make sure they get more interesting in later levels, be it cutscenes or side stuff like NPC interactions. Even if the "introduction" is very weak.

* Cutscenes are basic animations because I still haven't figured out a proper "slideshow" style presentation, but other people told me to slow it down at least.

* Arrows also work with movement, so I may have to ditch WASD in general.

* The kids' jump/ladder use/quit functions are bound to Z because I thought giving the player control over that was safer than figuring it out with the limited "AI". Maybe actual level design or tutorial info could still be tweaked.

* The portal mechanic is taken from a tutorial where its collision vanishes for 0.5 seconds, which might be another reason for them to not always work.