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(+1)

Interesting concept and pretty ambitious for a jam game :)

Placement of the various items was quite difficult for me, especially doing a long row of power lines, rails, or road...

The tree (a park, I suppose) wasn't accessible for me. Also, the item roster didn't prevent me from placing items which in turn prevented me from selecting a different item type some times...

Thanks for checking out the game. Yeah, our coder got sick right when the jam started so he wasn't able to dedicate as much time to it as he'd hoped. We may still keep working on it after the jam.

(+1)

Sorry about that pal, but I appreciate you giving it a look! This was my first time making a city-builder type of game, and I learned a lot from it. The first issue with placement dealt with how I was selecting grid tiles, which involved ray casting; getting back to it, I'll probably rip that out and just use the mouse delta. I never got around to implementing parks (or the bulldozer icon), but you can destroy buildings by right-clicking on them. Lastly, I need to consume the mouse events when buttons are clicked on the roster.

I hope you appreciated the art work, post processing, and Greg Klein's soundtrack, though!