Hey Amadeus56,
I really like your take on the Arkanoid genre! Even with the very simple elements and graphics this was an entertaining experience.
The webGL build is a bit small on high res computer, maybe crank it up a bit? :)
One thing I didn't understand. Where you get more balls? Automatically or how does that work?
I would also change the difficulty curve a bit as the game becomes almost impossible very fast with over 10 hits per block rows dropping down fast!
I am interested to see where you can take this with a bit of work on art and mechanics! Very good job!
Cheers!