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Hey Amadeus56,

I really like your take on the Arkanoid genre! Even with the very simple elements and graphics this was an entertaining experience. 

The webGL build is a bit small on high res computer, maybe crank it up a bit? :)

One thing I didn't understand. Where you get more balls? Automatically or how does that work?

I would also change the difficulty curve a bit as the game becomes almost impossible very fast with over 10 hits per block rows dropping down fast! 

I am interested to see where you can take this with a bit of work on art and mechanics! Very good job!

Cheers!

(+1)

The rate of balls is increased automatically over time. I deliberately made it so that you are over whelmed at some point. The ball rate is an Option that could be added to setting the Difficulty. 3000 is a good score. though I've got over 4000.