Very adorable and creative idea, the gameplay loop is cool but the movement felt very floaty and it was hard to guess where the broom was actually hitting
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Thank you for the feedback! I fully understand what you mean. At one point we had the idea of stopping the character when you hit but it would've slowed the gameplay up too much. We ended up with this to keep up with the speed but I think you are right in that it is quite floaty.
But thank you so much for playing ! It is greatly appreciated! :)